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Stefanie Tellex And John Oberlin's Award-Winning Video Earns Brown CS A New Baxter Robot

by Kevin Stacey (Science News Officer, Physical Sciences)

Brown University’s Humans to Robots Lab is about to get a new robot, thanks to Stefanie Tellex’s video-making skills.

Tellex, assistant professor of computer science and the lab’s principal investigator, entered the Rethink Robotics Video Challenge. The Boston-based company asked users of its “Baxter ...

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MIT Technology Review has just reported on Brown CS PhD student John Oberlin and Assistant Professor Stefanie Tellex's work on robot object manipulation. The entire article is available here. You can also watch their "Bandit-based Adaptation for Robotic Grasping" video by clicking the image above and read their paper here

For more information, click ...

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Media coverage of robotics tends to be a bit one-sided, and we've been flooded with images of robots that perform effortlessly because they've been designed and trained for a specific task: cleaning a floor, kicking a basketball, even running like a dog. The idea that a brand new, cutting-edge robot would have trouble ...

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Slashdot And MIT Technology Review Cover A Brown/Cornell Collaboration That Allows Robots To Teach Robots

Without human intuition and our knowledge of goals and prerequisite actions acquired through years of experience, learning new tasks is difficult for robots, and considerable human effort goes into training them. But what if robots could learn from other robots?

Will Knight of MIT Technology Review interviews Assistant Professor Stefanie Tellex of Brown University's ...

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Stefanie Tellex Contributes A Robot-Human Interaction Podcast To Software Engineering Daily

We don't often get a chance to hear faculty members in conversation about the field, their latest research, and even issues that border on the philosophical. ("Do robots perceive our physical environment in the same way that people do?")  Professor Stefanie Tellex of Brown University's Department of Computer Science was interviewed by Software ...

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Stefanie Tellex Wins A DARPA Young Faculty Award For Research In Human-Robot Communication

Practitioners in fields as diverse as education, leadership development, communication, and process improvement are likely to share one of the key elements of Stefanie Tellex's recent research: feedback is essential. Stefanie, a faculty member of Brown University's Department of Computer Science, has just won a Defense Advanced Research Projects Agency (DARPA) Young Faculty ...

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Oberlin, Meier, Kraska, And Tellex's

Their challenge to the robotics world? Help us scan and manipulate one million objects.

Last week, John Oberlin, Maria Meier, Tim Kraska, and Stefanie Tellex of Brown University's Computer Science Department were featured on the Computing Community Consortium (CCC)'s Great Innovative Ideas blog for a paper ("Acquiring Object Experiences at Scale") that was ...

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Stefanie Tellex Looks Forward To Fourth Northeast Robotics Colloquium

by David Whitney and Jesse C. Polhemus

In 2014, the Northeast Robotics Colloquium (NERC) brought more than 150 participants to Brown University’s Sayles Hall. This year, Professor Stefanie Tellex of Brown’s Computer Science Department, who founded the conference, serves on its steering committee, and is one of the current organizers, is hoping for ...

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MIT Technology Review, Smithsonian, And Others Cover The Tellex Lab's Minecraft AI Project

Recent work by PhD candidate David Abel, Professor Stefanie Tellex, and other members of the Tellex lab has attracted recent attention from such media outlets as MIT Technology Review, Smithsonian SmartNews, Big Think, and Business Insider. Their algorithm (originally described here on CS News) uses the video game Minecraft to help robots better plan their ...

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Brown CS Launches Inaugural Undergraduate Computer Science Research Symposium

"The primary educational focus of undergrads is classes," says Professor James Hays, "but research can also be enormously educational. Research allows undergrads to collaborate with faculty to make new discoveries, to expand the boundaries of computer science, and ultimately to improve people's lives. Research can be intimidating, though – it’s less structured than courses ...